Try it free through 31 August β€” use code GAMEON
The game

A manhunt game where the runners can actually get away

Classic manhunt ends when the last person is found. This version gives the runners a destination, a head start and jokers β€” which turns a search into a contest.

No app or account needed Β· €25 per game
Hunters vs Foxes
β˜… β˜… β˜… The game

From search party to chase

In traditional manhunt a few people hide and everyone else looks for them. Great with kids, but for an older or larger group it is over quickly: once you are found, there is no game left.

Here the runners get an objective of their own. They have to stay out of reach until curfew and reach a secret end point the hunters cannot see. That makes them move with purpose instead of hiding, and it gives the hunters something to reason from.

The hunters are not searching blind either: every so often a location ping from the runners appears on the map. Enough to pick a direction, not enough to walk straight to them. That turns searching into a puzzle.

Why it works

Why this scales better than classic manhunt

The runners can win

With a secret end point and a curfew they have a real objective. The game ends with a result, not with "found".

Nobody stands around waiting

Both teams earn jokers by completing challenges. Even when you have found nothing for a while, you are doing something that improves your position.

Works in a whole city

Classic manhunt falls apart once the area gets big. The location pings keep it playable however large you draw the boundary.

Practical

The essentials

Group size
From 6 people upwards; team size is not capped. One phone per team is enough.
Duration
Ninety minutes to four hours. You set the head start and the ping interval yourself.
Where
A city, a town or open country with mobile coverage. You set the play area and the end point.
Kit
One charged phone per team with location on. No app, no checkpoints, no printed clues.
FAQ

Frequently asked questions

How often do the hunters see where the runners are?

You decide. A short interval makes it frantic, a long one gives the runners room. Some jokers can also reveal or hide extra information for a while.

Can the runners cheat by switching their phone off?

A team has to share its location at fixed moments; if it does not, that is visible to everyone in the log. The game makes cheating visible rather than trying to block it.

Is this suitable for children?

From around eight a child can take part within a team. Pick a smaller play area and a shorter game if you do.

Are public transport and cars allowed?

That is up to your house rules. The game has a transport mechanic where a team starts and stops a journey, so agreements about it stay checkable.

Also worth a look
EU-hosted Photos & location automatically wiped after the game No app store β€” just a link
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Try the version with a map

The free demo game is short, but it shows exactly how the location pings and the jokers combine into a chase.

Try it free